![]() Castle of Illusion is both a great remake and a showcase for the key elements that make up a successful platformer.Originally released for the Sega Genesis in 1991, Castle of Illusion boasted exceptional graphics, memorable challenges, and a satisfying difficulty curve, earning it a spot among the best Disney-licensed platformers. Sega's HD update of Castle of Illusion throws the failings of Disney's recent platformers into sharp relief, exposing the pitfalls of brand-driven remakes while demonstrating a love and reverence for its source material. More recently, DuckTales: Remastered attempted to add more character to Capcom's beloved classic with frequent cutscenes, trampling the perfect pacing of the original game. 2012's Epic Mickey: The Power of Illusion for the Nintendo 3DS cited direct inspiration from Sega's 16-bit classic, Castle of Illusion Starring Mickey Mouse, but its gameplay was burdened with endless dialogue and ill-fitting Disney cameos. Modern-day developers of Disney platformers often lean heavily on the license in the hopes of repeating previous successes, but their attempts have come up short. This approach may not sit well with brand managers today, but it made for great video games. The reality is that many memorable platformers – including DuckTales, Rescue Rangers, and yes, Castle of Illusion – took severe liberties with Disney's characters and canon, leading to unexpected innovation. As recent efforts demonstrate, however, licensing is only a small part of the equation. Longtime video game fans speak fondly of the "Disney magic" that made for great platformers throughout the '80s and '90s.
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